Meditations on Punishment
So I’m sitting here drumming my fingers waiting for dK (undergoing a little maintenance right now), taking a little time out- an experience I have once likened to Azkaban (I’d be happy to link you, but I can’t do that Dave) and I’ve been thinking about punishment.
It’s really horrible not to be able to chat with your friends.
That is in fact one of the reasons I’m most excited about this new project. It’s not that I don’t love all y’all, but the concept of exchanging ideas with pyrrho and Armando again has me all tingly.
One thing I’ve noticed in the past is how quick Admins are to go for that ultimate weapon- banishment. It’s is quick out of the holster and solves lots of problems.
Takes away all your character ever had or ever will.
But it’s just a character folks. Insubstantial photons floating to your eyes, hypnotizing in their dance. It is no more real than a d20. Surprising some folks obsession with the game.
I’d like to propose a new paradigm.
As my examination of the controls confirms, there are any number of ways an Admin can make your life miserable. I’m not here to argue about what sort of punishment fits the crime but about entirely new terminology-
Misbehavior results in suspension of privileges, up to and including suspension of all ability to interact permanently- banishment.
But there is a whole range of lesser punishments for lesser offenses and the metaphor I have in mind is the ‘Time Out’.
Getting to into it with someone? You’re both very naughty and need some time to think about how to work and play well with others.
Now Armando or pyrrho might argue that it’s too much cucumber fucking sandwiches and tea and there are implementation problems about what punishment fits to be sure. And I’ve always been in favor of a good spanking which might lead people to consider me strict.
In plain language I’m proposing that punishments be time limited at first and permanent only after persistent assholery.
But I’m not the boss and it’s just an argument.